Warehouse 13: The Board Game

Created by Infinite Dreams Gaming

Warehouse 13: The Board Game is an officially licensed, semi-cooperative board game based on the hit Syfy show. The base game plays 3 to 5 players in approximately 130 minutes. It also includes a fully cooperative variant for 2 to 5 players. In Warehouse 13: The Board Game, players take on the roles of the iconic Warehouse Agents, one of whom is working as a Traitor for the game's Adversary, James MacPherson. Warehouse Agents must use Trait cards to investigate clues, then use those clues to retrieve artifacts. The Agents win if they retrieve three artifacts. However, MacPherson will grow stronger with every artifact lost. If MacPherson and the Traitor capture three artifacts, the Finale begins, in which the Agents have one last chance to thwart MacPherson's grand scheme.

Latest Updates from Our Project:

Cangku Shisi
4 days ago – Fri, Jul 19, 2019 at 10:03:36 PM

Hey Loyal Agents, due to the lengthy delays, it has been a long time since we last investigated shipping. Shawn has been working hard, whipping our distribution plan back into shape. We are pleased to say the games left the factory last week. Depending on their final destination, they should start arriving at our fulfillment centers mid-August. As we will soon have to provide our fulfillment partners with your orders, including addresses, we will be locking addresses down on August 1st. If you need to make any changes to your shipping address please do so at https://w13.backerkit.com/ before August 1st.

ETA for the games in each region is as follows (please note these are estimates):

US - 08/27

Canada - 08/23

Europe - 08/20

Australia - 08/10

We will be attending Dragon*Con again this year. Eddie McClintock and Allison Scagliotti will be in attendance as well. We may have something interesting to announce about that pretty soon...

START the Presses!
about 2 months ago – Mon, May 27, 2019 at 12:07:05 AM

Hey Loyal Agents,

The factory has provided a projected shipping date of July 1st. That will put the game in your hands potentially 6-10 weeks after, depending on freight, customs,  the speed of our fulfillment company, and where you live.

In related news, the purple dice samples look great, which is why we were able to approve the entire game and give the go-ahead on production.

If anyone needs to update their shipping address, please use the pledge manager to do so. Thank you.

Dice Dice Baby
2 months ago – Tue, May 14, 2019 at 09:46:18 PM

Hey Loyal Agents,

We have received samples of all the dice except the purple goo dice. The Warehouse dice are improved over the last samples. They are not quite as slick looking as our laser etched prototypes - which were, frankly, a difficult to repeat "happy accident" of materials and laser settings. Nevertheless, we are going to tell the factory to move forward without further delay. Simply put, while these dice do not 100% match what we were hoping to deliver, they do meet the standards dictated by the studio. Each iteration costs us weeks and all of us need the games done.

The clue dice colors match the game board almost perfectly. They are more matte in appearance rather than the glossy look of most game dice, but do fit the darker theme and colors dictated by the studio. Again, we could probably push for a more glossy look that also color-matches, buy further delay isn't worth the tiny benefit.

We are expecting samples of the purple dice in the next week or so. As long as they are in the right ballpark, we can finally move forward with production. As soon as we have an updated production schedule, we will let you know! 

Thanks for hanging in there!

Progress
4 months ago – Wed, Mar 27, 2019 at 02:55:46 AM

Hello Loyal Agents,

We received some inconclusive photos from the factory of the latest round of dice, but they looked close enough to accurate to warrant seeing the dice in person. Now that we have the dice in hand, we feel confident the factory can get the colors right on the next go around. The biggest time sink between iterations to date has been the necessity of re-creating the die mold for the Warehouse dice to correct the mirrored 1. 

These are the two most recent iterations of the Warehouse dice. While they have fixed the mold, the overall quality of the die has taken a big step backward. We have been going back and forth with the factory to determine the cause and hopefully rectify it quickly.

Because the mold is done, we anticipate having meaningful news sooner rather than later. As before, they are unwilling to give us an updated timeline until we give final approval on the dice. We can't give final approval until the dice are in compliance with the color and quality that NBC/Universal dictates.

As always, once we have more meaningful information to pass on, we will do so.

Thanks for your patience and support!

Eddie McClintock on Caffeine.tv
6 months ago – Fri, Feb 08, 2019 at 01:45:00 AM

Hey loyal Agents,

As you know, we are in a holding pattern, waiting for the dice supplier to reopen in a couple weeks. In the meantime, we've just learned that Eddie McClintock will be interviewed tomorrow at 1pm PST on the BoardgameCorner channel on Caffeine.tv. Not only are we certain that Warehouse 13: The Board Game will come up as one of many topics in their conversation, but our own Shawn Smith will be present in the chat to field any game specific questions that may arise. Eddie has been an instrumental supporter of our project for years, and we hope you can listen in to his interview with Mark tomorrow.

 http://caffeine.tv/boardgamecorner