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Warehouse 13: The Board Game

Created by Infinite Dreams Gaming

Warehouse 13: The Board Game is an officially licensed, semi-cooperative board game based on the hit Syfy show. The base game plays 3 to 5 players in approximately 130 minutes. It also includes a fully cooperative variant for 2 to 5 players. In Warehouse 13: The Board Game, players take on the roles of the iconic Warehouse Agents, one of whom is working as a Traitor for the game's Adversary, James MacPherson. Warehouse Agents must use Trait cards to investigate clues, then use those clues to retrieve artifacts. The Agents win if they retrieve three artifacts. However, MacPherson will grow stronger with every artifact lost. If MacPherson and the Traitor capture three artifacts, the Finale begins, in which the Agents have one last chance to thwart MacPherson's grand scheme.

Latest Updates from Our Project:

@MacPherson, you've failed. The Warehouse is fully funded.
over 6 years ago – Thu, Sep 28, 2017 at 12:28:19 AM

 

We can't say "thank you" enough to the backers. During the long plateau, you stuck with us, and during the insane ride of the past 2 days when we've gone from 79% to busting through the roof, you've been here cheering, sharing, and increasing your pledges to make it happen. We're humbled and honored to be a part of the Warehouse 13 extended family.

We are using BackerKit to manage the post-campaign stuff. There will be the option to pre-order the game through them. We will post an update once that gets set up.

More information will be coming soon, but for now, it's time for some of Artie's cookies.

Home stretch, 91%
over 6 years ago – Wed, Sep 27, 2017 at 02:07:16 PM

What an amazing day yesterday was! Thanks so much to our backers who've stayed the course over the long plateau. And to all the new backers: (as Artie sweeps his arm out and upward from the balcony) "Welcome to Warehouse 13!"

With only 9% remaining, we are definitely within reach. How can you help? Continue to spread the word. Don't cancel your pledge--if times are tighter than when you initially made the pledge, consider reducing to the Knock Knock level so you can stay involved and keep the backer counter ticking up. 

If you are looking for a good post to share, this one is our most recent: https://goo.gl/Czmdsu 

If you are looking for a fun thread to read, this fits the bill: https://goo.gl/HLALWa

Again, our sincerest thanks to everyone for all the support. Let's bring it home today, no astrolabe required.

The Big Push
over 6 years ago – Wed, Sep 27, 2017 at 04:36:21 AM

Greetings, fellow Warehouse Agents! As we enter the final couple of days of the campaign, we are pushing for a strong finish. We are at ~80% of the goal and need a little over 300 Backers to make Warehouse 13: The Board Game a reality.

One thing we can't afford is for Backers to think this isn't going to fund and then cancel their pledge. That path leads only to self-fulfilling prophecy, right at the critical moment when we need to increase the momentum we've picked up today. I watched an episode just last week while on the treadmill (see here), and there was this great conversation between Claudia and Jinks while they were digging around in Artie's mind trying to bring him back from the brink. It seems apropos to our current situation:

Claudia: Why bother if we just keep losing?
Jinks: Because it's not the win, it's the fight. Evil is relentless. It always has been. You take one evil out and another pops up to replace it.
Claudia: Worst. Pep. Talk. Ever.
Jinks: But if we stop fighting, if we give up, what does that say about us? …The fight. That's what matters.  

We've been asked if we're going to cancel the campaign, and no, we are not. If it does not fund, so be it. We will retool and return. But it's not over yet. I'm betting Artie may pull something out of his travel bag to save the day.  

Win or lose, you have our sincerest thanks for the outpouring of support shown thus far, and we know you're in the fight alongside us. And that's what matters.

Backerkit
over 6 years ago – Sun, Sep 24, 2017 at 06:59:29 PM

Just in case anyone was concerned about how we intend to handle post-campaign pledges and backer surveys, we are using Backerkit.
Just in case anyone was concerned about how we intend to handle post-campaign pledges and backer surveys, we are using Backerkit.

 

2-player co-op playthrough video
over 6 years ago – Sun, Sep 24, 2017 at 05:02:40 PM