Warehouse 13: The Board Game

Created by Infinite Dreams Gaming

Warehouse 13: The Board Game is an officially licensed, semi-cooperative board game based on the hit Syfy show. The base game plays 3 to 5 players in approximately 130 minutes. It also includes a fully cooperative variant for 2 to 5 players. In Warehouse 13: The Board Game, players take on the roles of the iconic Warehouse Agents, one of whom is working as a Traitor for the game's Adversary, James MacPherson. Warehouse Agents must use Trait cards to investigate clues, then use those clues to retrieve artifacts. The Agents win if they retrieve three artifacts. However, MacPherson will grow stronger with every artifact lost. If MacPherson and the Traitor capture three artifacts, the Finale begins, in which the Agents have one last chance to thwart MacPherson's grand scheme.

Latest Updates from Our Project:

Cast Talks About the Game
3 months ago – Sun, Sep 02, 2018 at 09:02:37 PM

Yesterday was a great day for the game! Not only did we receive the pre-production copy from the factory (pictures to follow in another update) but our very own Shawn Smith got to join the cast of Warehouse 13 on stage during their panel to talk about the game.

You can view the entire panel here. We have it queued up to the part where they start discussing the game which is in the last 5 min of the panel but the entire event is definitely worth a watch.

Dragon*Con 2018
4 months ago – Mon, Aug 27, 2018 at 11:04:43 PM

Greetings Loyal Agents!

We have exciting news from the Warehouse. An amazing opportunity has been offered by Warehouse Agent Eddie McClintock (sometimes known as Pete Lattimer) for us to display a pre-production copy of Warehouse 13: The Board Game at his table on Dragon*Con's legendary Walk of Fame next weekend.

The factory is racing to complete the pre-production copy, and we believe we will have a copy or two in hand just in the nick of time. Of course, we will also have playable prototypes with us, so you can look us up in the board game room for either a quick demo or a full play through.

Did we mention that Jaime Murray is going to be at Dragon*Con as well? Did we mention that our H.G. Wells expansion--complete with a playable H.G. and playable MacPherson as well as an expanded role for Mrs. Frederick plus a couple more playable Warehouse agents--is progressing awesomely behind the scenes? Did we mention that Joanne Kelly and Aaron Ashmore will also going to be Dragon*Con? Well, consider that stuff mentioned. Maybe we'll see you in the autograph lines or board game room. If you see us, be sure to give us a knuckle bump. We'll be the guys in the W13:TBG t-shirts still not quite believing their luck.

Production Update
5 months ago – Wed, Jul 11, 2018 at 01:49:13 AM

This will be a quick update, but we wanted to let everyone know that the game is currently in production. Barring any customs issues, we are still on schedule to meet our revised shipping estimate of sometime in October.

Caretaker Backer - Michele Riley
6 months ago – Tue, Jun 19, 2018 at 01:40:13 AM

This process of being a Caretaker to the Warehouse 13 board game has become so special and meaningful, I have to share my back story with you all:

I’m a huge fan of Warehouse 13. I thought the series was so creative and intelligent and thought provoking. The actors were amazing and precious. I love the term, “Endless Wonder” and look for that in every day life.

I have always believed that happiness is a choice you make, not a destination reached by a selected group of people. I’m basically a happy person. Not because I have such an especially happy life, that is definitely not the case. But I simply choose to be happy. Starting in grade school, I was given the nickname “Smiley Riley”. This name has prevailed throughout my adult life in various social circles. With friends, coworkers, and most significantly in my role as cancer patient at Vanderbilt-Ingram Cancer Center. I was diagnosed in 2007 with a rare chronic leukemia, Myelofibrosis.

In 2007, there was no treatment or cure. The hope was that it would progress really slowly and I could live another 15-20 years. In 2014, I started seeing a new oncologist that specializes in research with my exact cancer. I thought of him as my Endless Wonder Guy (Warehouse 13 had ended months before and I was still enthralled with the finale and that phrase). He was, from day 1, determined to change the trajectory of my disease. He had all these new ideas and offered me so much hope.

The first study drug helped for a while but started waning in spring 2017. In July 2017 I entered into a new clinical drug trial for my disease. As I told people about the new trial, they would say, “You are always so happy, I forget you have cancer”. On September 6, 2017 I was at an all day Cancer Clinic appointment day. I had lab work, CT scan, Bone Marrow Biopsy and appointments with my doctor and research nurse. While I was waiting, I was scrolling through Facebook and I saw the post about the Warehouse 13 board game and the Kickstarter campaign. I was immediately on board!

I am a nurse at Vanderbilt Children’s Hospital and I love to work as a mission nurse in Honduras. Because I had started the clinical trial, I was unable to serve on the September 2017 mission trip as previously planned. The trial requires frequent labs and my doctor did not want me out of the country in the first 6 months. I had already put money aside to self fund the trip and this is why I was able to immediately pledge the amount for Caretaker.

I was daydreaming about my artifact all day! I thought of objects while I laid on the table for my scan. I thought of themes as the Nurse Practitioner poked a big needle in my hip bone to get bone marrow and a chunk of my bone for analysis. It was the best distraction ever for a very long 6 hours at Cancer Clinic.

Weeks later my team informed me of the results from that biopsy. They said with beaming faces, “Smiley Riley, you are now in remission”. After 11 years, I am cancer free!! I have truly forgotten all my troubles. I am full of Endless Wonder and that is why this artifact and the process has become so meaningful and poignant.

In October I turn 50 and I am going to spend it serving on a mission trip in..... IRELAND! My first visit to Irish soil. My Irish Eyes are definitely smiling now!!

Thank you for this special opportunity!!

Michele Riley, AKA Smiley Riley

Caretaker Artifact - Smiley Riley
6 months ago – Tue, Jun 12, 2018 at 01:38:20 AM

Smiley Riley is a doll passed through generations of the Riley family. Made in Ireland in the early 1900s, Smiley Riley has the traditional Irish features of pale skin and light eyes. The Irish are known for their smiling eyes, or bright eyes that have a special twinkle. If you look at Smiley, you perceive her as smiling, but her painted mouth has only a hint of a smile. It is her twinkling eyes that are what draw you into her happy world.

There is a well known song called “When Irish Eyes are Smiling" that describes the special powers of Irish Eyes. One line in the chorus states, “When Irish Eyes are smiling, sure, they’ll steal your heart away.” Generations of Rileys relate many stories about how Smiley Riley possesses the ability to make you forget your troubles. For example, when placed near the bedside of an ailing family member, that person quickly forgets their suffering and becomes happy and full of hope. But sometimes Smiley Riley makes you feel so happy that your mind wanders into extended daydreams of Endless Wonder. She can make you forget to do important things, like eat or go to work. Smiley Riley needs to be displayed with care.